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Posts tagged Gimp
Gimp Small Miracles
Dec 28th
Some times a good picture is ruined by a little detail or someone that shouldn’t be there. If you are willing to trade a complete portraying of the reality for a better photo, here are some tips for Gimp. Use them wisely.
Here is the original photo of two friends playing a game, and an unwanted stranger raising his arms right in the middle of the picture.

Here is the most useful tools from the Gimp tool box and how to use them:

Clone tool. The most common tool to create remove unwanted things. Usually you use them by getting a background theme and cloning it to cover what you want to hide. The best way to use this tool is when you have a not uniform background, like a wall or grass, where a small pattern repeats.

Free Selection (Lasso). When the clone tool is not enough because patterns are too big or too shapeless, the best is use the lasso tool. Get a good piece of the background or another object and them copy and paste over what you want to hide. Maybe what you need to select and copy is not in the same image you are working, you can get information from another picture and use in your main picture. This was what I had to do in this example.
Sometimes you have to change the brightness and contrast to match the pasted selection with the main picture.

Perpective tool. This is a very powerful tool because allows you to use a selection from another image but was taken from another point of view and you need to correct it’s perspective. By doing that you can retrieve a lot of information that your picture don’t have by taking them from another pictures. You can also use to fit a pattern.

Smudge tool. When you are handling uniform colors and straight shapes this is a good tool. You can smudge a pasted selection in the boundaries to it match with the main picture. You can also use it to stretch or squeeze shapes, but they have to be very color uniform to it work well. For more complex shapes you can use the IWarp filter.
So, I guess this is the most important about them. Another time I can do some videos showing how to use them better. In this work you can spot several little mistakes because I was very clumsy and in hurry, but the result is satisfactory.
Before

After

Next time ask people to get out of the way when taking a picture.
hugo
Dec 9th
Este é um personagem eu que eu desenho a muito tempo, desde 2003 pelo que eu tenho de registro. Ele é um robô-filósofo chamado Hugo. Esse eu desenhei no Nokia N800.
Algumas colorizações feitas a partir desse desenho, usando o Gimp.
Código-fonte: hugo_sketch.xcf.







Charme
Sep 15th

Rabisco no caderno, depois escaneado, tratado no Gimp e vetorizado e colorido no Inkscape. Eu na minha busca de encontrar um jeito fácil e prático de fazer desenhos e tirinhas com um resultado que me agrade. Já passei por raster, vetorial e até 3D.
Fonte desse desenho: charme.svg
My Free Tileset, version 10
Jul 31st
My laptop broke and I lose the newest versions of some of my drawing. Fortunately I had backups for most of them. I found out that I had not published the 10th version yet. Here it is.

As usual is just little improvements over the last version. This time I added some geography elements. It’s now possible to create little levels and simple island.
Slides com o Kdenlive
May 17th
Estou dando uma olhada no Kdenlive, um editor de vídeo não-linear, livre, focado na facilidade de usar e na flexibilidade. O vídeo acima foi produzido com uma série de fotos de uma reunião do Casa Brasil, títulos feitos no Gimp e música livre do artista Antony Raijekov.
As fotos originais estão neste meu álbum no Flickr. O vídeo em mais alta resolução está em reuniao_casabrasil_maio_2009.ogg (apróx. 12Mb) ou reuniao_casabrasil_maio_2009.avi (apróx. 378Mb).
My Free Charset version 3, one quadrillion of new chars
Apr 14th

Tons of new chars. I’ll not release them individually anymore because now I’m using just one XCF multilayer Gimp file that permits create of new char combinations, so I’ll be releasing this file instead.

Mathematically, let’s assume I have just one layer. This permits create just one character (the nude one), ok? Each new layer I create, earrings as example, permits me create all chars I have done before with and without those earrings. That’s 2 times what we had before. With N layers I can create 2n different chars (2n-1? No, a char made of no layers can be the invisible man:)). We have now about 50 layers so we can create more than one quadrillion different combinations of chars.
Here’s the XCF Gimp file, chars.xcf (430Kb). To open and edit it you need the Gimp editor (The GNU Image Manipulation Program, download it here).
It’s also easier for you create your owns characters (try create yourself) or add hats, accessories, cloths, etc. Our My next step is write it to be programmability done with the same idea.













