Yeah. No more workarounds. Download now JavaFX 1.2 for Windows, MacOS X, Linux and OpenSolaris!
\o/
There’s also a lots of improvements in the language and the API. For details on that read this document. Unfortunately, as a side effect of those great changes some JavaFX source codes posted here are now deprecated and need a few changes to compile again but the online preview of them as applet or Java Web Start will continue to work well.
Let’s code.
Se eu visse essa menssagem no dia seguinte estaria quase chorando de feliciade, mas hoje essa foi a melhor noticia do dia inteiro.
[…] JavaFX on Linux! […]
Me encanta bobesponja, es lo mas groso del mundo.
aguardava isso ansiosamente… agora, não preciso mais de gam… quer dizer, workaround…
hi Neto
i have some question about JavaFX.
I will create 3D game online using JavaFX.
Please suggest the library to create 3D model.
Thank you very much.
Regard,
mooja
@mooja
You can try using Xith3D, jMonkeyEngine or jPCT and embed it on your JavaFX application.
http://www.jmonkeyengine.com/
http://www.jpct.net/
http://www.xith.org/
Maybe JavaFX 1.2 is now supporting Linux but the jnlp for the javafx-rt (http://dl.javafx.com/1.2/javafx-rt.jnlp) allows only i386 Linux with the Result that its not working anymore on 64bit Maschines (@ Least not in the Browser etc.) …
JavaFX 1.1 was not having that problem. Would be great if the jnlp-File could be adjusted.
Regards,
Kosta
Hi “Javafx-dev”. You shoud try to file a bug on the JavaFX project or contact directly the developers from the JavaFX project at Sun Microsystems.