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Category: english

Tech Demo February

Today I did one more Tech Demo about Netbeans and also Sun Academmic Initiative and Community Innovation Awards Program.

Below are the slides (in Portuguese). They are an continuation from those from the last demo. You can also download them in ODP or PDF.

I have really little time to prepare this presentation (one day) but everything goes right. I prepared the slides during the night, took some food, soft drinks and gifts, called the students using our mail list. We had few people but was a good audience for the first weak of the university calendar.

People
Some guys at the beginning of the demo.

We talked two hours about stuff like:

  • Netbeans: Netbeans history, architecture and available modules. We did a demo showing some functionalities and I showed how use Issuezilla to report an bug.
  • Sun Academmic Initiative: how can we benefit from the program using Sun Learning Connection and 60% discount for Sun Certifications.
  • Community Innovation Awards Program: Sun Microsystems is giving one million dollars for innovations in Open and Free Software. I showed to the students details of the program and how to participate.

Hora do almoço
Lunch: Sfiha and soda.

Sorteio de Brindes
We used the JavaFX Wheel of Fortune for give prizes.

The next tech demo will be about one of those themes: JavaFX, Opensolaris or How to develop a module for Netbeans. I’m open for suggestions.

More photos at Flickr.

JavaFX: Side-scrolling

An side-scrolling game attempt.

an plane

I used two images, this mountain background made with Gimp (xcf sources here) and that ship above made with Inkscape (svg sources here).

import javafx.ui.*;
import javafx.ui.canvas.*;
 
var scroll;
scroll = [1..800] dur 60000 linear continue if true;
 
var mountains = Clip{
    transform: bind translate(-scroll,0)
    shape: Rect {x:bind scroll, y:0, width:400, height:200}
    content: [ImageView {
            transform: translate(0,0)
            image: Image { url: "http://silveiraneto.net/downloads/mountains.png"}
        },
        ImageView {
            transform: translate(800,0)
            image: Image { url: "http://silveiraneto.net/downloads/mountains.png"}
        }
    ]
};
 
var h = 50;
 
var ship = ImageView {
    cursor: HAND
    transform: bind translate(0,h)
    image: Image { url: "http://silveiraneto.net/downloads/jfx_plane.png"}
    onMouseDragged: operation(e) {
        h += e.localDragTranslation.y;
    }
};
 
Canvas {
    content: [mountains, ship]
}

JavaFX: Color picker

An simple color picker that can be also used as a gadget.

import javafx.ui.*;
import javafx.ui.canvas.*;

var colors = [red:Color, orange:Color, yellow:Color, green:Color,
     cyan:Color,blue:Color, magenta:Color, gray:Color];

var chosenColor: Paint;
chosenColor = black:Color;

var x = 120;
var y = 70;

Canvas{
    content: Group{
        transform: bind translate(x,y)
        content: [Star{
            points: sizeof colors
            rin: 30
            rout: 50
            fill: bind chosenColor
            onMouseDragged: operation(e) {
                x += e.localDragTranslation.x;
                y += e.localDragTranslation.y;
            }
        },
        foreach (i in [1..sizeof colors]) Circle {
            var: self
            transform: [rotate(i*360/sizeof colors,0,0), translate(50,0)]
            radius: 10
            fill: colors[i%sizeof colors]
            onMouseClicked: operation (e){
                chosenColor = self.fill;
            }
        }]
    }
}

Draggable and Growable Ball in JavaFX

Two simple JavaFX code handling onMouseDragged event.

import javafx.ui.*;
import javafx.ui.canvas.*;

Canvas {
    content: Circle {
        var x = 50
        var y = 50
        transform: bind translate(x, y)
        radius: 30
        fill: red
        onMouseDragged: operation(e) {
                x += e.localDragTranslation.x;
                y += e.localDragTranslation.y;

        }
    }
}

import javafx.ui.*;
import javafx.ui.canvas.*;

Canvas {
    content: Circle {
        var x = 50
        var y = 50
        var radius = 30
        transform: bind translate(x, y)
        radius: bind radius
        fill: red
        onMouseDragged: operation(e) {
            if (e.button == 1){
                x += e.localDragTranslation.x;
                y += e.localDragTranslation.y;
            }
            if (e.button == 3) {
                radius += e.localDragTranslation.x;
            }
        }
    }
}

import javafx.ui.*;
import javafx.ui.canvas.*;

Canvas {
    content: [
    Rect {x: 50, y: 50, width: 50, height: 50, fill: orange },
    Circle {
        var x = 50
        var y = 50
        var radius = 30
        var color = red:Color
        transform: bind translate(x, y)
        radius: bind radius
        fill: bind color
        onMouseDragged: operation(e) {
            if (e.button == 1){
                x += e.localDragTranslation.x;
                y += e.localDragTranslation.y;
            }
            if (e.button == 3) {
                radius += e.localDragTranslation.x;
            }
        }
        onMousePressed: operation(e){
            color = Color {blue: 0.0, green: 0.0, red: 1.0, opacity: 0.5};
        }
        onMouseReleased: operation(e){
            color = red:Color;
        }
    }]
}

You can test this examples with thhe JavaFX Pad or using Netbeans with the JavaFX Plugin.