I got these app licenses in a bundle at BundleHunt for not much. Here is a quick review and impressions of these:
CleanBoard: Copy twice to remove the formatting of the text you are copying. Perfect.
CopyPaste Pro: list previous clipboards so you can have a list of previous texts and images you cut to paste. I used to use something like this on Linux and it was super handy so I wanted to try it out. It also does a lot of things and it’s full of quirks. I’m still getting used.
Grab2Text: on screen OCR. One Shift+Cmd+2 and you select a rectangle and it outputs the text from the image to the clipboard. The OCR is ok. Solves an infrequent but annoying problem.
iClock: Some calendar, timezone, clock functions right in the menu bar.
1000 OpenType Fonts: a zipfile with fonts. There is no app. You have to use the Finder preview to see and install the fonts. Installing all fonts would make the computer slow. I hope to use some of these fonts.
AI Image Enlarger – Photo Upscaler: Not good. I did a few tests and it pretty much smoothed the photos, actually loosing photo information in the upscaling. Probably better off just using Stable Diffusion with DiffusionBee.
Although the original Crysis was launched in 2007 I have never played it until the Crysis Remastered edition on the Nintendo Switch. I have to say I’m quite impressed and delighted with the experience after finished the main game campaign.
The game
The game is comprised of 10 missions. In the first 6 missions you fight against the Korean People’s Army forces in a island. Those are the best missions. The human enemy is intelligent and powerful yet you slowly learn different ways to approach them. There is a sense of progress and experience gained. Each map is fairly large and you can decide many different ways and routes to approach the missions from more stealth to more powerful. Some of these maps like 2:Recovery, 3:Relic and 4:Assault are masterpieces of level design.
On missions 7 to 10 you fight aliens. While the change is welcome after 6 missions against the KPA, the level design becomes much more linear and the game feels hand-holding. The gameplay devolves into the classic FPS campaign cycle of die, reload last checkpoint, advance a little, and repeat. There is nothing intrinsically wrong with this cycle but after tasting the excellent level design of the first six levels this change feels like a regression.
Aside from the main campaign there is not a multiplayer mode. Replayability comes from the different difficulty levels (easy, normal, hard and delta). You can also replay specific missions from the campaign with adjusted difficulty.
The game on the Switch
Back in the day Crysis was the benchmark on the graphical capabilities of a computer system. Hence the meme “But Can It Run Crysis?â€. You needed a beefy computer in order to run Crysis, a feat that my machine could not pull it off. But can the Nintendo Switch run Crysis? Yes, it can. Actually, surprisingly well given this little handheld tablet console limitations.
To this moment Crysis has the best graphics I have ever seen on this console. The lights in the forests are specially realistic. The excellent graphics combined with a smooth refresh rate, tress and buildings you can destroy, enemy intelligence, and excellent level design makes this a great game. There are frame and resolution drops here and there but these were much more forgivable than I was expecting. The game runs really well in docked mode as well specially because the smaller screen is much more forgivable than the big screen I usually play.
Gyro aiming is there and after a few settings adjustments to make it more sensitive it becomes perfect. You use the analog sticks for aiming and the gyro to fine aiming. Similar to what Splatoon does.
Conclusion
I don’t really care about impressive graphics in a game unless they are bundled with a fun game experience. Crysis Remastered is the whole package.
This is the Mortal Kombat Arcade Cabinet from Arcade1UP. It’s a complete arcade machine with a smaller size for someone who’s tired of playing ios games for money. Out of the box (and after assembly) this machine can play 3 original Mortal Kombat games:
Mortal Kombat (1992)
Mortal Kombat II (1993)
Ultimate Mortal Kombat 3 (1995)
It comes with everything you need to play the games. It has joysticks for 2 players, embedded screen and sound. It’s powered by a regular power outlet.
Dimensions: This unit (with the raiser at the bottom) weight 58.5 lbs (26.5 kg) and have height of 45.8†(116.33 cm), length of 22.75†(58.78 cm), and width 19″ (48.26 cm). It is said that Arcade1UP machines are 3/4 of the size of a regular arcade cabinet. The riser has length of 20.5″ (52.07 cm), width of 19.75″ (50.17 cm) and height of 13.25″ (33.65 cm). With the raiser, it has a perfect size for me with controls and monitors at the right height. Seating at the stool makes it even more comfortable.
This machine has the Raiden painted on it’s side just like the original MK2 machine. This is probably my favorite thing about this cabinet.
Gameplay
While this is not an original Midway arcade system board, all gameplay is executed through some form of emulation. You don’t have to deal with any artifacts of emulation or even have to think about it. The machine just works. You turn it on and you are playing Mortal Kombat in a few seconds. No coins. No charging gamepads batteries. No software updates. No DLCs. No cables. No wifi. No where is the TV remote. Just Mortal Kombat one simple power button away from you.
All games are working perfectly. I could not notice any flaws. I’m sure some arcade hard-core enthusiast will find some minor obscure detail that is different from an original coin operated vintage machine but I could not notice any difference.
The emulation is straight forward, there are no filters, no settings, no save states.
This of course uses LCD screen and not a big CRT monitor. The screen is 17″ which is a great size. As everything else, you can’t change brightness, contrasts, or anything. However, I have no problems with the default configurations it came with.
Control deck
The control deck can support up to 2 players. Each player has 7 buttons and a joystick. The start button is wired to the start input and the coin input. So by pressing start is the same as inserting a coin and pressing start. There is a power switch for the whole machine. There is a volume switch with 3 states: mute, medium and high.
The buttons are not great but usable and functional. They have a cheap feeling and don’t make a characteristic click when you press them. However, they work, they submit the input and have the proper size.
The joystick also is functional, clicky and usable but could be of better quality. I like that they use a bat top handle which I find preferable for fight games and is the same type used in the original MK machines.
This one comes with the transparent deck protector to avoid scratches in the deck paint.
It’s a okay control deck. Keep in mind that arcade controls is a whole field for hobbyists with many different brands of joysticks, buttons, and setups. All with very broad price ranges.
Stool
The Mortal Kombat custom stool is great. I would probably never buy this one by itself but I’m glad I have it now. It has a glossy finish that looks great. It feels great, it’s comfortable and while you cannot adjust the height I found it just perfect for this machine.
Marquee light
This is a great addition to this machine. It really enhances the look and feel of an arcade machine. That is something that I definitely would add to any Arcade1UP machine. It’s just a plastic piece with a light behind it. My only criticism is that the colors of the marquee are a little bit desaturated.
Pricing
I bought this bundle at Costco and it set me back US$ 350. All prices mentioned here are without taxes, fees and shipping. This bundle includes the machine and a custom stool, light up marquee, custom riser, and the arcade cabinet.
These are some current prices for everything individually.
MK custom stool: I found it at GameStop for US$ 80.
MK light up marquee: I found one at Amazon for US$ 60.
MK Arcade1up: you can find it at Walmart for US$ 299.
Deck protector: Arcade1UP sell them for around US$ 12.50.
MK custom riser: it seems to be exclusive at the moment but you can buy a standard riser at Walmart for US$ 49 and a set stickers at eBay US$ 55 (total US$ 104) or buy a bundle of arcade and riser at Walmart for US$ 379.
Therefore, right now to replicate this Costco bundle elsewhere it would cost US$ 531.50, i.e. US$ 181.50 more than Costco.
However, these prices fluctuate. These units are heavy and large (45.8â€H x 22.75â€L x 19â€W), therefore occupying a lot of shelf space and they are expensive to ship too. So it’s been common to see the prices of them getting lower (examples) and it’s predictable that during Black Friday and holidays they will go lower again. However, in my personal experience these deals sell fast and I have made several unsuccessful trips trying to get one for a lower price.
Also, let’s keep some things in perspective here for price. First, a real Mortal Kombat II arcade machine is much more expensive, starting from around US $1000. Second, Costco is a paid membership based store. If you are comparing prices keep in mind that you can’t buy at Costco without a membership (starting at US$ 60).
Assembly
The pieces themselves are well labeled with codes. However, the boxes didn’t have any labels. After you open all the boxes and found all the pieces, the assembly can go smoothly. The process is almost the same to assemble an IKEA furniture.
These were some of the problems I faced during the assembly:
The pictures for the monitor in the manual did not match the real monitor. That’s because the manual is generic for all machines but machines are slightly different.
One package of screws was mislabeled.
There was misalignment when mounting the screen piece to the cabinet. That was the only hard part of the assembly.
The back panel was missing the screw holes to align to the screw holes inside.
You have to do this when the machine is in demo mode inside one of the games. With Player 1, hold the buttons RUN + BLOCK. With player 2, hold the buttons JUMP (UP) + LOW PUNCH + HIGH KICK + START (player 2). Hold them all for 5 seconds.
You are now in the Test Menu. Here you can run tests and change settings such difficulty and volume. This is not an Arcade1UP menu, it’s the original test menu from the arcade games. This was supposed to be used by the arcade owner (and not the arcade player) to change settings, reset high scores, see statistics and change prices.
Conclusion
This product has a limited scope and great execution. It’s a simple machine that does one thing and it does it well: retro arcade Mortal Kombat. It has a sweet point of compromise between an humongous original arcade and a convenient little console while keeping all the characteristics that it feel like an original arcade experience.
Arcade1UP has a great product but they are iterating very well. They started with older titles and are now expanding for some other franchises. They are also experimenting with different arcade types. I hope they keep improving the quality of their products.
While there are ports or emulation of MK 1-3 on pc and modern devices you just can’t emulate the feeling of playing with an arcade machine with all colors, lights, and size. This is a device for someone for is seeking this feeling.
And while I like Mortal Kombat and this machine, the main reason I bought it was to use it as base for further enhancements and modifications. I’m replacing all button, joysticks, lights, computer, and who knows what more. I will transform this machine into a multi-arcade beast with my favorite games.
The Schumacher XP2260 is a portable battery with several builtin capabilities. I have being using it for a few years, it’s portable enough to bring when camping or to have it inside my car for emergencies. It weights 10.84 kg/23.9 lbs. It has a light, 2 12V outlets, 2 120V AC outlets, 1 usb 5V outlet, and built-in air compressor inflator/deflator with pressure gauge, and jump starter cables.
It’s powerful enough to power small appliances up to 200 Watts (it can hold peaks of 1200 Watts) and 1.7 Amps. I have used it for powering laptops, mobile phones, small fans, inflatable beds, etc.
The built-in compressor also comes very handy to inflate tires when needed. I also have used it to inflate and deflate a boat few times.
It takes a little long to fill this battery, around a day, but it lasts really long, months, to go from 100% to 0% capacity with regular usage. I had never used the jump starting capabilities of this device but it’s there in case I ever need it. I’ve tested jumpstarting another car and it worked fine. Here is the instructions of how to jump start a car with a dead battery using a Schumacher XP2260:
Turn off the car, open the hood.
Place the XP2260 somewhere stable with enough room so the cables can reach the battery.
Plug the red clip to the positive terminal of the car battery.
Plug the black clip to the negative terminal of the car battery.
Turn on the jump start switch in the XP2260.
Try to turn on the car. If it fails, wait and try again in a minute. It took me a few times to car to start.
When/if the car starts, turn off the jump start switch in the XP2260. Remove the black clip from the battery. Remove the red clip from the battery. Store the XP2260. Close the hood.
For a more detailed instructions, check the user manual.
Overall, I recommend this product if you are looking for a portable battery that can power regular devices, have an air compressor, and is able to jump start a car. It does takes some space in the trunk, and is a little heavy, but it pays off in functionality. There are other options in the market that are cheaper, lighter, but they don’t store as much energy and usually don’t have the air compressor. I have so far used all the functionalities of this device and I’m very satisfied with it.