come with me, on the way I'll explain.
Openpixels – Chars
Now I’m calling this set of free and open art for my and others games I draw just by Openpixels. And to celebrate this and Christmas, here’s a pixel art game style Santa Claus. I hope he bring a lot a pixels in his bag.

Download: open_chars.xcf
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Pygame: Running Orcs
11 December, 2009 - 7:47 am
Tags: game, orc, Pixelart, programming, pygame, Python
Posted in english | No comments
Here is a Pygame Sprite animation using the approach presented by Joe Wreschnig and Nicolas Crovatti. It’s not yet exactly what I need but is very suitable.
import pygame, random
from pygame.locals import *
class Char(pygame.sprite.Sprite):
x,y = (100,0)
def __init__(self, img, frames=1, modes=1, w=32, h=32, fps=3):
pygame.sprite.Sprite.__init__(self)
original_width, original_height = img.get_size()
self._w = w
self._h = h
self._framelist = []
for i in xrange(int(original_width/w)):
self._framelist.append(img.subsurface((i*w,0,w,h)))
self.image = [...]
My Free CharSet version 6
8 September, 2009 - 11:00 pm
Tags: my free charset, orc, Pixelart, version 6
Posted in english | No comments
A new char, a green classical Orc. Almost made only with new layers: green skin, red eyes, bun hair and iron armor.
Source-code (Gimp): chars.xcf
Palestra Pixel Art na Biblioteca Dolor Barreira
21 August, 2009 - 12:58 pm
Tags: Convite, dolor barrreira, gibiteca, palestra, Pixelart
Posted in português | No comments
Este sábado (22 de Agosto) estarei na Biblioteca/Gibiteca Dolor Barrera para uma palestra sobre Pixel Art.
Horário: 10 am.
Local: Biblioteca Dolor Barreira, Avenida da Universidade, 2572. Fortaleza, Ceará.
O evento é gratuito e faz parte de uma programação semanal de palestras que acontecem no local. Vale a pena comparecer não só pela palestra mas também para conhecer [...]
Pygame, Simple Space Effect
12 August, 2009 - 7:14 am
Tags: game, game development, game loop, list comprehension, pygame, Python, SDL, Simple Direct Layer, sliding stars, Space, space effect, stars
Posted in english | 1 comment
This is a simple space effect of sliding stars using Pygame.
Direct link to video: simple_space_effect_01.ogv
We set some constants like the screen size and the number N of star we want.
N = 200
SCREEN_W, SCREEN_H = (640, 480)
Using list comprehension we create a list of random points in the screen, that will be our stars. The size [...]
My Free CharSet version 5
8 August, 2009 - 6:09 am
Tags: charset, MFC, my free charset, Pixelart, star wars, stormtrooper, videogame
Posted in english | 1 comment
Fifth version of my My Free Charset, now staring a char version of a Imperial Storm Trooper from the George Lucas’ Star Wars universe.
Sources (for GIMP): chars.xcf
Bellow it with the complete suit.
And how without helmet.
Ps: Notice that due to a mistake in my counting, I had to jump the version number 4.
My Free Tileset, version 10
31 July, 2009 - 2:05 am
Tags: art, game, game development, Gimp, graphics, my free tileset, Pixel, Pixelart, resources, tileset
Posted in english | 14 comments
My laptop broke and I lose the newest versions of some of my drawing. Fortunately I had backups for most of them. I found out that I had not published the 10th version yet. Here it is.
As usual is just little improvements over the last version. This time I added some geography elements. It’s now [...]
Pixel Flu!
30 April, 2009 - 5:34 pm
Tags: masks, pig, Pixelart, pork, suine flu
Posted in english | No comments
I draw a pixel art pig for the free pixel art set. Wait! of course I take care also drawing protective masks and a good crew of scientists with special suites for handling them.
My Free Charset version 3, one quadrillion of new chars
14 April, 2009 - 1:40 am
Tags: cartoon, characters, creative commons, download, game, game developement, gameart, Gimp, Pixelart, rpg
Posted in english | 7 comments
Tons of new chars. I’ll not release them individually anymore because now I’m using just one XCF multilayer Gimp file that permits create of new char combinations, so I’ll be releasing this file instead.
Mathematically, let’s assume I have just one layer. This permits create just one character (the nude one), ok? Each new layer I [...]
My Free Tileset, version 9
6 April, 2009 - 10:27 am
Tags: chars, game, game development, laboratory, my free tileset, myself, pixel art, Pixelart, tileset
Posted in english | 9 comments
More scenes and tiles for the free and open pixelart tileset. Also new monsters and characters but these will be showed in more details in another post.
Scientists discovery that they can’t keep a Gjelly (one of the new monsters) in cages.
And also a little medieval scene. A naive princess got a Nhamnham monster as her [...]
Casa com os tiles livres
3 April, 2009 - 6:50 am
Tags: desenvolvimento de jogos, Diogo_RBG, EDJA, MMORPG, open tiles, Palmas, Pixelart, tiles, Tocantins
Posted in português | 3 comments
O Diogo_RBG, de Tocantins, me enviou esse mapa que ele fez usando o conjunto de tiles que eu tenho postado regularmente no blog.
É uma bela casa, dois quartos, sala de estar, dois banheiros e sala de jantar conjugada com cozinha.
Aqui é ele em ação, funcionando, dentro da engine do The Mana World!
Eu aproveito [...]












